⠀⠀⠀⠀⠀⠀⢀⣁⣤⣶⣶⡒⠒⠲⠾⣭⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⣿⡀⣸⠟⠛⠃⠀⣀⣀⠈⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣴⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⡠⠂⢠⠏⠀⠉⠀⠀⠀⠰⣿⠟⠀⠙⢧⡀⠀⠀⠀⠀⠀⠀⢀⠀⠀⢀⢀⡀⣼⣧⡾⠃⠀⠀⠀⠀⠀
⢀⠔⠀⣠⠔⠁⠀⠀⠀⠀⠀⠀⠀⠰⢄⡠⣶⢾⣽⡆⠀⠀⠀⠀⠄⢡⡀⢰⣾⣿⡀⠈⠵⠟⠛⠀⠀⠀⠀⠀
⠀⣠⠊⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⡟⠋⠉⠀⠀⠀⠀⣰⢦⣼⡷⣼⡏⢯⢉⣡⠖⠋⣩⡇⠀⠀⠀⠀
⣰⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⢺⣿⡄⣿⡄⣿⢿⠈⢁⡴⠋⠀⢀⣴⣋⡀⠀⠀⠀⠀
⡇⠀⠀⢰⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠒⢛⣡⣸⡏⢹⡟⠻⠏⢀⡴⠋⠀⣠⣖⠻⠿⠿⣤⡀⠀⠀⠀
⡇⠀⠀⠈⣇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡟⠀⠛⢡⡞⠻⠟⠁⢀⡴⠋⢀⣤⣞⣛⣻⡆⠀⠀⠉⢇⠀⠀⠀
⣇⠀⠀⠀⠈⢦⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⠇⠀⠠⠏⠀⠀⢀⠴⠋⣀⠴⣿⠛⠛⠁⠈⠁⠀⠀⠀⠈⢧⠀⡄
⠸⡄⠀⠀⠀⠀⡇⠀⠀⢰⠃⠀⠈⣇⠀⠸⣦⡀⠀⠀⢀⡔⠁⣠⠞⠁⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⡀⠀
⠀⠙⣄⠀⠀⠀⣿⠀⠀⢸⠒⠒⠒⠻⡀⠀⣷⠬⣉⡶⠋⣠⠞⠁⠀⠀⠀⡇⠀⠀⠀⡀⠀⢠⠀⠀⠀⠘⡇⠀
⠀⠀⠈⠑⠦⠤⣽⣄⠀⢸⠤⠤⠤⠤⢷⡀⠸⣷⠋⣠⢾⡁⠀⠀⠀⠀⠀⡇⢠⠇⠀⢹⠀⢸⠃⠀⠀⣸⠃⠀
⠀⠀⠀⠀⠀⠀⠀⢹⠀⢸⠀⠀⠀⠀⠀⢈⠦⣀⣙⣻⡞⠃⠀⠀⠀⢀⡼⢡⠧⠤⠤⢸⠀⣾⠤⠤⠚⠁⠀⠀
⠀⠀⠀⠀⠀⠀⠀⢸⡀⠸⡄⠀⠀⠀⠀⣧⠴⠃⠉⠉⠁⠀⠀⠰⣾⡭⠔⠁⠀⠀⠀⡜⠀⡇⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠳⢤⣼⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠂⠄⠀⠀⠀⠀⠀⢰⣥⣴⠃⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠐⠀⠤⠐⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Bonkrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in.

God save you if you hear something wandering around nearby, because it sure as hell has heard you...

Level 0: The Lobby

The entrance point. Endless yellow rooms with moist carpet, buzzing fluorescent lights, and wallpaper that seems to shift when you're not looking. The air is thick with the smell of damp and decay.

Danger Level: Low to Medium

Level 1: The Concrete Maze

A labyrinth of industrial corridors, concrete walls, and exposed pipes. The constant dripping of water echoes through the halls, and the temperature drops significantly. Strange mechanical sounds can be heard in the distance.

Danger Level: Medium

Level 2: The Pipe Dreams

A dark maintenance area filled with pipes and boilers. Steam hisses from valves, reducing visibility. The metal walkways are rusted and unstable. The grinding of unseen machinery never stops.

Danger Level: High

Level 3: The Electrical Station

A maze of electrical equipment, transformers, and high-voltage warning signs. The air crackles with static electricity, and arcs of blue lightning occasionally jump between machines.

Danger Level: Very High

Level 4: The Abandoned Office

An endless expanse of cubicles and office spaces, frozen in time. Old computers display cryptic messages, and papers scatter at the slightest movement. The phones sometimes ring, but you should never answer them.

Danger Level: Medium to High

Level 5: The Cold Storage

A vast network of refrigerated rooms and frozen storage units. The temperature is well below freezing, and the walls are covered in thick frost. Strange shadows move behind the ice, and the cold seems to seep into your very soul.

Danger Level: Extreme

The Entities

  • Hounds - Dog-like creatures that hunt by sound
  • Smilers - Entities that appear as floating, glowing smiles in the dark
  • Skin-Stealers - Humanoid entities that can take on the appearance of humans
  • The Partygoers - Entities that attempt to lure humans with promises of parties
  • Facelings - Humanoid entities with no facial features

Survival Tips

  • Stay quiet - Many entities hunt by sound
  • Conserve energy - You don't know how long you'll be trapped
  • Be wary of other "people" - They might not be human
  • Don't trust invitations to parties or offers of help
  • Keep track of your path - Though the rooms change, patterns may emerge
  • If you hear buzzing getting louder, run in the opposite direction
  • Trust your instincts - If something feels wrong, it probably is